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This tile is from Welcome To: The Battle Royal!


Comment:
Checked out at: January 21, 2003
Checked in at: January 22, 2003
Checkout tile:

Posts

Mantic
...
Aside from shadows not falling in the visible area you dealt with every issue listed.

However, it still depresses me. Using the material from the figure in the right tile is acceptable means of patching that arm, but it does your work more harm than good (I'll say it first).

It seems to have been such a chore changing the tile. And this was the second tile sent back to you here. I'm not going to keep torturing you with it. Your effort to follow the long list of changes so meticulously, and all the time you've put in, is worth a five even if the tile ultimately isn't.


virtue1
Re: ...
I think it looks great. Mantic, I don't see what you mean by the shadows or the material for the arm. Would you mind explaining that a bit further? I think the second version looks much better, good work bannerimage.
Mantic
Re: Re: ...
The reason I am sad to see the lead for the arm from my tile used here is that it shoved half Alex's original work out of the tile.

The shadow effects also wound up all in the overdraw (look at all the nifty cast shadows in that left border above), while a big blank spot takes the visible area.

And Greg is right about the position of the muscleguy back there, but the altered position could be used for a painful contortion in the tile above.
Mystety user
Re: ...
if i may chime in. . . in order for that guy, who's head's being stepped on, to be positioned the way he is is if somebody's holding his legs up in another tile.
the padded bar which he is mashed on is not floor level!
i think the intention was that he is completely up against the wall. meaning his belly would be against it.

alex: nice hand, btw